lost mines of phandelver milestone leveling. 447. lost mines of phandelver milestone leveling

 
 447lost mines of phandelver milestone leveling  Once you reach 4th level, you can’t level-up using quests in the first chapter

The beginning of each chapter gives you an idea of what level they should be. Party: XP: 6175 The party ascends to the top of the tower until they are level with the gigantic. For example, let's say she picks up the fighter. With XP, challenge is more exploration-driven, but with milestone the DM decides both how difficult the opposition is and how capable the characters are, meaning it’s the DM’s. One of the best and most popular introductions into Dungeons and Dragons 5e, Lost Mine of Phandelver is a great adventure for first-time players and new Dungeon Masters (DMs). ) For a party of three level 2-3s, you were definitely meant to run and deal with this later. Players are level 3 pushing 4. Part 3a - Reign of Iron. At first, the XP leveling worked in conjunction with the story. The Lost Mine of Phandelver has been remade. Partially my fault partially the supplements fault. X here" I make them level up (lv. Age: 21+ Only, no exceptions. Phandalin is obviously central to both adventure books, its just a shame you’ll need new low-level characters to experience the encounters as written. The party tangled with both the. Types: Dungeon. . Reddit has a post where individuals take both sides with one side stating it is a Tier 1 adventure and another posting that LMoP is an exception to the Tier 1 rules because it is a hardcover. Ads. ago. d. Lost Mine of Phandelver is an adventure for four to five and the use of the rules so that everybody has fun. However, I also pay attention to how easy or difficult different. Good luck and have fun! Shortcomings of The lost mine of Phandelver. I and my group loved it so much that even when we moved over to PF2, we didnt even bother looking up the experience system, and just ported over milestone leveling. You also get two pages of magic items, which consists of classics like the Ring of Protection and Gauntlets of Ogre Power. This video is about using milestones in lost mine of phandelver. First level was the usual slog, but the group used terrain and smart tactics to handle the Goblin Ambush and a few other scenarios and quickly advanced to level 2. My regular playgroup consists of me as the DM with two players (my wife and oldest child), and for a variety of reasons this group isn't likely to get more players in the near future. I'm making a Youtube series aimed at helping new Dungeon Masters run Lost Mine Of Phandelver to spread the love of D&D. The alternative to start at level 5, in chapter 2, which is perfect for characters that have gone through the Starter Set. The early battles can be quite brutal. I understood when players should level up (we will use milestone type), but I am not sure about the. I'm currently planning to DM Lost Mine Of Phandelver as my first D&D game, and as explained in this question, I'd like to add more encounters than the scripted ones in the scenario. Lessons Learned i. As a dungeon, Wave Echo Cave poses three challenges to GMs: The immense size of the dungeon’s map, the underwhelming nature of the Forge of Spells, and the lack of challenge that Nezznar the Black Spider presents to a 4th level party. Give each party member exp equal to the result of this calculation. Sparticuse • 7 yr. The Lost Mines of Phandelver included helpful resources and supplies for a new DM. At this point they have just had the redbrand encounter in town. They reach Phandalin by level 2 if they go to Cragmaw Hideout. If the goal is just to kill the Black Spider, you'd need to balance doing side quests for XP vs. orc invasions that devastated this part of the North. I think it’s impossible to be too familiar with a published campaign when you’re running it. The art is relatively sparse and frequently seems designed for reuse, not showing actual events or NPC from the adventure, but rather generic fantasy monsters and vanilla. Kaetlyn plays Uitzash, a level 3 Warlock in service to Dendar. The Lost Mines of Phandelver adventure book says this: "If Nezznar is captured alive and delivered to Sildar Hallwinter or Townmaster Wester in Phandalin, award the party double his XP value. So here I wanted to try something new. and the rule here to not post links to piracy. 150. During the course of the adventure, the DM is the best part of the game. Level 4: Level 4 unlocks Wave Echo Cave (from LMoP) and Mountain's Toe (from DoIP). PCs may end up victorious without a. Phandelver and Below: The Shattered Obelisk. It’s designed for a party of around four or five first-level characters, and throws you straight into the general mechanics of D&D right away. They should be level 2 after the cragmaw hideout. )A possible leveling might look like this: Level 2 after Cragmaw cave. Edit: i just realized you even have a fog machine for the fungus cave!!!. So, a year ago more or less I started playing D&D with a group of friends and instantly fell in love with it. Before a goblins frist turn in combat it only has 13 AC, same if it is wielding a bow. The way I do milestone leveling is based on plot points. A character cannot play the same chapter of a hardcover twice. Then just make sure you make. A dungeon masters guide to running the dungeons & dragons. Zoom In. So let’s explore the question of what is in Bowgentle’s book, why the PCs should care, and how a DM can use this as an opportunity to get creative. " However, I will only be running three players through the campaign (or. The party just hit Level 17 and they are pillars of the community. We would like to show you a description here but the site won’t allow us. Free Printable Football Squares PDF “Lost Mine of Phandelver PDF” is an entry-level Dungeons & Dragons 5th Edition adventure module. That's right, it turns out that Daren is a one-armed, one-legged, fourth level bard (with no direct attack or combat skills whatsoever, fourteen hit points, but a number of useful buff and controller skills). By and large, I added an extra 25% of monsters to encounters. The mine has re-opened and the town is thriving, which has drawn all sorts of ne’er-do-wells looking to take advantage. Six level 3 characters, or five level 4 characters, or three level 5 characters (in which case it would actually only be a Hard encounter. My main group I have a home brew campaign going on. Your party shows up, sees that the mines are cleared of enemies, and the spell forge is dead. each session would last about 4-5 hours. They can be cast at will. Both are valid ways to tackle. A dungeon masters guide to running the dungeons & dragons. I got all the Maps from Lost Mine Of Phandelver done in printable format! This is the Megapack so you can download the whole lot easily from one place. it doesn’t exist, legally, it has never existed, but will be released later this year by Wotc, they mentioned a pdf system, that is not Beyond. Even a party of 5 level one characters run by seasoned players can still TPK trying to complete Goblin Arrows. Thanks for the interest folks, this campaign has already started. 2 monsters for 25xp each (50xp total) split between 2 players = 25xp each. Part 3b - Thundertree. There are template tokens to make. Lost Mine of Phandelver PDF Free Download. It depends on how significant the accomplishment is, I think. 5. You can look up many other really great guides just by googling it. Seems lazy to me not to mention leveling equally just makes things even more boring where the competition in that. 5. Other: This game will be a balanced mix of storytelling. Lost mine of Phandelver typically sells for $14. With my friends group, I don't give exp but use a milestone system. Problem is they are bloodthirsty idiots and all they care about is killing goblins for xp. Can be done level 2 or 3, but prepare for TPK. What is Phandelver and Below: The Shattered Obelisk about?. Regular price: $2. You can get Lost Mine of Phandelver there for free, as well as the Basic Rules. Storm King’s Thunder and start with chapter 2 after your PCs finish LMoP having 5th level. Lost Mines of Phandelver is a 48-page adventure included in the D&D 5e Starter Set. If you want to play this part, you must invent something to give your players a reason to go there. We're looking for a 6th player to join us as we plan on tackling the long campaign that is Tyranny of Dragons (level 1 - 15) with a brand new party! So as we do the last chapter of Lost Mine of Phandelver, this could be. Number of available spaces. Otherwise, it tours you around a goblin hideout, an abandoned castle, and a few other optional locations. I and my group loved it so much that even when we moved over to PF2, we didnt even bother looking up the experience system, and just ported over milestone leveling. Nezznar the Black Spider is there with his loyal followers, exploring the mines and searching for the legendary Forge of Spells. Pudgeysaurus. These things even out. More general advice: - There is almost no reason to go to Thundertree. Price: $59. Become 3rd level when you complete three quests. A Lost Mine. DONE I have complied the art and official maps (which is allowed under the Fan Content agreement, I asked) DONE I am going to crop and resize the official maps for easier printing and. Could someone please explain why the Lost Mine of Phandelver campaign has so many deadly encounters? Some examples: The very first encounter with 4 hidden Goblins has a difficulty of 400 XP (which is considered Hard), but we also need to consider that this is a surprise attack, which increases the risk greatly to such low-level characters. Full plate is "supposed" to be something you get around 8th level, maybe a couple levels earlier if you play smart or pool your resources. [Campaign Map] 3D printed model of Lost Mines of Phandelver — Wave Echo Cave. During the course of the adventure, the DM is the best part of the game. Lost Mine of Phandelver. (Monster 1 exp * monster 1 count + monster 2 exp * monster 2 count +. Right, if I were using xp, I wouldn't split the xp with Sildar unless he had a meaningful role in the combat. Doubling or halving numbers (or even adding or subtracting by small amounts) are very difficult to do without completely trashing the game. My regular playgroup consists of me as the DM with two players (my wife and oldest child), and for a variety of reasons this group isn't likely to get more players in the near future. When I read about the green dragon the players are supposed to encounter at 2nd level, I read up it's stat block and thought: how is a 2nd level party supposed to even remotely defeat. . Comms: We will be using Discord. I currently have 3 people and am waiting on replies from a few more. . Venomfang’s EnemiesThese minis feature artwork for the fronts and backs of every monster and NPC, as well as for the premade heroes that come packaged with Lost Mines of Phandelver. Chapters 0:00 Introduction 1:08 Adventure. Kinda figured they'd turn the original Lost Mine of Phandelver into Legacy Content, what with the retcons in Shattered Obelisk. I've created a semi-interactive map that. However, the description for this adventure says that the range will be from levels 1-12 for Phandelver and Below, so I wouldn't count on it having another starting point or even keeping to the same canon that was there in Lost Mine of. These are quests which don’t advance the main storyline that you can get from NPCs you meet. Yet in Adventurers League, Tier 1 adventurers are for characters levels 1–4. Essentially, you can play the “lazy dungeon master” role and let your party decide many things; primarily acting as a presiding force. Sep 11, 2023. So far it's gone perfectly fine. Lost Mine of Phandelver Cover Art. The original Lost Mines of Phandelver was pretty stingy when it came to magic items. The original starter set, The Lost Mine of Phandelver. If your kids are playing more spellcaster type of classes I would suggest going with a melee type character like Fighter or Paladin. c. Part 1 - Intro and Cragmaw Hideout. Wuthering Heights. DM Report on how Lost Mines of Phandelver is going (Part 2): Redbrand Hideout Rumble. It is a fantastic adventure for low-level characters, highlighting everything that D&D has to offer and making for a great introduction to the game's various mechanics. Level 4: Level 4 unlocks Wave Echo Cave (from LMoP) and Mountain's Toe (from DoIP). Even if they have a 50/50 chance of success - that fails for 3 rounds 1/8 of the time - and a DC15 at level 1 is less than that. (Leads to: Goblin Lair, Mine Tunnels) Goblin Lair — Create a 1/1 red Goblin creature token. Watermill assets from Wave Echo Cave created by Tom Cartos . 0 level spells, known as Cantrips, do not need to be prepared and do not use a spell slot. They should be level 2 after the cragmaw hideout. I have a party nearing the end of Lost Mines. Explore this introductory adventure to get started playing the world’s greatest roleplaying game. I suggest leveling players up after certain quests. One of the PCs might be carrying a potion of healing, either purchased or won as treasure. IIRC, if you skip Death House, which isn't even really part of Curse of Strahd proper, then level 3 or 4 is where Curse of Strahd starts, but I'd definitely want a bit of experience. Darth Plagueis was a Dark Lord of the Sith, so powerful and so wise he could use the Force to influence the midichlorians to create life…. Re: Starting Lost Mine of Phandelver with 3 lvl 3 characters. Part 5 - Side Quests. I didn’t have to adjust monsters at all but did bring in the human fighter for the mansion clear out. Speedrun honestly might be to somehow pull off an easy heist or kill someone rich or something to make a bunch of money (or hell, just take out a loan), hire a bunch of mercs, and just storm the cave at like. In addition to the WOTC modules others have mentioned, there are Phandelver-themed modules on DMsGuild. ). However, they're only level 3, and I'm sure the final encounter will not be enough to level them up, so I'm not sure if they're high enough level for the mines. Basically when the scenario say "The characters should be at lv. This is what I would use for milestone leveling in lmop. Here are my checkpoints: Level 2 after Cragmaw Cave Level 3 after Redbrand hideout Level up after Cragmaw Castle And either combine the sidequests into a big one or give out 1/3 level per quest. Players can experience an updated Lost Mines of Phandelver story that will bring them to level 5. The campaign book says they "can easily steer the wagon away from the road and tie off the oxen while the. The Lost Mine of Phandelver is a classic, one of the very first Mini-Campaigns that new DM's run. Hone Your Lazy Dungeon Master Skills. DONE A list of the locations and encounters is done. . Instead of having a group of 4 guys at level 5 reaching the last dungeon, it'll maybe be 7 guys at level 3. Did you ever hear the tragedy of Darth Plagueis The Wise? I thought not. Background: Guild Artisan (reflavored to be a village carpenter) Quillfaith started having dreams of the ocean and skies and took them as a divine message to seek out more than the small village of bugbears he grew up in. However I have noticed that you fight 6 goblins each at 50xp each in the first 2 fights. They discover. A Tiefling Misty Visions Warlock. However, there are some things you should know before running it. In the centuries since, countless prospectors and adventurers have searched for the lost mine, but. L ost Mines of Phandelver was the older DnD 5e starter campaign. Woah i just started to draw the whole thing but this is super next level! Great job. Outside of the hideout should be more run down and the town more overrun with plans these are perfect. A voice for the NPC Sildar Hallwinter as well as the goblins. Previous Page. DONE I have complied the art and official maps (which is allowed under the Fan Content agreement, I asked) DONE I am going to crop and resize the official maps for easier printing and. Lost Mine of Phandelver. At the level 5 milestone, I had them roll a d4 and gain that many inspiration points. Their characters all start at level one and while rolling up monster stats for the campaign I'm beginning to worry if my players can handle all the monsters at lvl 1. Hi y’all! DMs Guide to the Lost Mine of Phandelver | pt 1 Intro and Setting Up the Adventure. Whetstonede. Compendium - Sources->Lost Mine of Phandelver. 90% of DMs do milestone. It. The smaller book that accompanies this one (hereafter called “the rulebook") contains the rules you need to adjudicate situations that arise during the adventure. However the module uses milestone leveling with clear advice to increase to level 1 after quest 1 and then increase based on the successful completion of quests thereafter. Level 3 and beyond should be spaced a bit further apart. One thing I would have liked in this essentials adventuring kit, is some sort of character ‘bridge’ to bring level-5 characters over from Lost Mines of Phandelver. All Maps from Lost Mine of Phandelver. Clear out Tresendar Manor: Level 3. I'm about to start Lost Mines of Phandelver, but only have 2 players (both 13 year old girls). The issue I have with my newest group (4-5 PCs) is that they sidestepped Cragmaw, and went straight to Phandalin. Level 3 and level 4 is achieved by some of the side quests; give them level 4 when they know about the Wave Echo Cave location and intend to go there now. What starts as a simple quest turns into a sprawling (for levels 1-5, at least) campaign. Basically, decide ahead of time how savage you intend to be, and where you want to pull punches. She intends to use the WEC's magical properties as a bargaining tool in the region, and a source of income for her slaves or possible army at some. How does your group play? Discord, D&D Beyond, Roll20. Once you reach 4th level, you can’t level-up using quests in the first chapter. The party includes: A Goliath Totem Barbarian. After i finished Lost Mine of Phandelver, the party was level 5. I used milestone with my conversion of Lost Mines of Phandelver just to. Personally I prefer milestone, both as DM and player. Ghosts of Saltmarsh, Journeys Through the Radiant Citadel, Keys from the Golden Vault and Tales from the Yawning Portal are anthologies and contain low level adventures (GoS and TftYT have several multilevel. Phandelver and Below: The Shattered Obelisk, a high-fantasy adventure that begins with the familiar story of Lost Mine of Phandelver and then delves into the perilous Underdark. The issue I have with my newest group (4-5 PCs) is that they sidestepped Cragmaw, and went straight to Phandalin. DndBeyond is a site that helps with character creation and can explain spells, stats, conditions, and whatever else you need explained quickly. If you have your own version of. A human Vengeance Paladin. " p51 (Conclusion of Chapter 4)I have to say I "upgraded" more than I "swarmed". Phandelver and Below: The Shattered Obelisk is a Level 1-12 adventure. A glossy and sometimes lovely book with maps and art that are both inoffensive and excellently drafted. I'll be running Lost Mine of Phandelver on Sep 6 with six players, and the module's designed for 4. I'm giving them a level at the end of each part, so overall the campaign should end with them at 5th level. 2 mabye 3 Sessions at level 2. Start "Lost Mine of Phandelver" and just scale everything up for their 3rd level characters. Card Name: Lost Mine of Phandelver. Koren: There are 4 sections to Lost mine (reflecting the 4 chapters). These adventures haven't been written with much in the way of real gating, so being under-level and over-numbered isn't much of a problem. Running the Adventure Lost Mine of Phandelver is an adventure for four to five characters of 1st level. In Hoard of the Dragon Queen, the characters gain a level after completing each episode except episode 5. This book is partly an update to the Lost Mines of Phandelver and also part sequel. #1. The Book to session conversion can be. Beyond that, just dial back the encounters a bit. View Cover Art. I wanted to run each of these for my players, but I don’t want to have to start at level 1 each. Keep in mind that we're all new to D&D and might not. The Lost Mine of Phandelver is a great starter adventure, whether you're brand-new DM or have been rolling 20s since the 80s. Like,. Hoard of the dragon queen however is designed with a fairly brutal start for level 1 characters and is a great jumping off point for the end of Lost Mines of Phandelver. Op · 2y. If you level up to 5 at the end of the campaign that's kind of pointless for the players unless you continue on. The first five levels are an update to The Lost Mines of Phandelver, and the following seven levels of the experience are a new adventure continuing the party's relationship with the town of Phandalin as strange otherworldly effects start taking hold. The adventure is very well written and presented in a very useful way for DMs of every experience level. We would like to show you a description here but the site won’t allow us. Aug 6, 2015. Lost Mine of Phandelver was included with the previous edition of the D&D 5E starter set – now replaced by the excellent Dragons of Stormwreck Isle adventure – but you can still find everything you need to. It tells you in each section how to award levels or XP just do that and learn what you like. PF proficiency will increase every level automatically because you add your level to it. Prepare to be the Dungeon Master for Lost Mines of Phandelver, part of the Starter Set and probably the most popular D&D adventure of all time. I'm a 1st time DM, and my party is about to finish Cragmaw castle and go to the mines. Format: PDF. Venomfang can absolutely wipe a low-level party if they aren't careful. A +2 in 5e and a +3 in PF isn't as big of a difference at level 1, but by level 3, it's still a +2 for 5e but becomes a +5 for PF. The Lost Mine of Phandelver adventure is described on its first page as "an adventure for four to five characters of 1st level. Based in and around the town of Phandalin, Lost Mines of Phandelver is a module for the fantasy tabletop RPG that sees players attempting to rescue two friends from a band of goblin. For hardcovers, use the actual runtime and the actual average party level. Level 2 depends but i like the suggestion of jegpeg. I'm running the Lost Mine of Phandelver module with my players, and I've been using monster and reward XP as the book says so far. You’ll hear Alex play Hal, a level 3 Bard. A Lost Mine. Expected level progression: Lost Mine of Phandelver - 1-5; The Shattered Obelisk - 6-12 Homebrew Rules: Variant array for stats allocation. Sly Flourish We. 6 Gobin, 3 wolf, and 1 Bugbear tokens or miniatures. It is the year 1491 DR, and you find yourself in the city of Neverwinter. Nov 19, 2015. Why would he stay there, the mines are cleared out now, and the Spell Forge dead and cold, he packs up and leaves, looking for the next font of power he can access. If you've played Dungeon & Dragons at all since 2014, you've at the very least read the words Lost Mine of Phandelver before. Seems lazy to me not to mention leveling equally just makes things even more boring where the competition in that. Appendix A focuses on Magic Items and is a resource for the Dungeon Master. This is what I would use for milestone leveling in lmop. There's a few pretty deadly spots. However, we'll note that while Lost Mine of Phandelver takes characters from 1st level to 5th level, the new material appears to be significantly less meaty. The Lost Mine of Phandelver adventure is described on its first page as "an adventure for four to five characters of 1st level. I would definitely not start them at level 3, though, unless you're using milestone leveling and they're prepared to wait. To level up, a PC must earn Inspiration points. Need help making the end of Lost Mines of Phandelver epicI will preface this by saying that there are many ways to run The Lost Mines of Phandelver. It can work starting at 5 as well just bump a couple of early encounters or even just guide them to one of the cult Rp areas directly and the module will catch up Level wise. Once the players are in the village, Lost Mine of Phandelver encourages the DM to ask a question like, “There’s an inn, a town hall. It worked out pretty well and she has continued playing them into the Hoard of the Dragon Queen. As for balancing the encounters, I would say leave the first dungeon exactly as it is and see how that goes first. Search. It is less punishing if the restraint is only for one combat round. I have 5 players and they're all level 2 and have just cleared the Cragmaw Hideout. I used Dragon Barrow, Falcon's Lodge, Woodland Manse and then Circle of Thunder from Icespire peak to introduce the party to Talos cultists, but also to level them up to level 7. 6 Gobin, 3 wolf, and 1 Bugbear tokens or miniatures. ago. though this is a module on meant to get you to level 5, well…. This will likely take many years while she grows in to adulthood. Then level 5 after wave echo cave. When they got to the level 4 mile stone, they get 2 ability score points. We would like to show you a description here but the site won’t allow us. 95. My party wanted to try a campaign book so we got the Lost Mine of Phandelver. I would like to add 3-4 more players to the table. Milestone leveling. I had them hit level 2 after cragmaw, 3 at rebrand, 4 after doing the two or three side quests I threw at them as well as thundertree, then hit level 5 after cragmaw castle before heading to wave echo. We are 10+ sessions in and the characters are at level 4. I then level the PCs to 3rd level after Redbrand Hideout, and thereafter establish a rough guideline of "complete X+1 number of quests to get to level X" (they have done 1 quest to get to 2nd level, 2 to get to 3rd level, etc. Milestone leveling is bad because it makes the DM much more responsible for serving up balanced encounters. Lost Mine of Phandelver is a series of small sandboxes stacked together. It plays relatively close by geographically in the Forgotten Realms to The Lost Mines of Phandelver. As the adventure is really designed for four players, I needed to tweak some things anyway, but I think I may have some insights for you. These are not specifically described as Wizards,. At your option, you can use the milestone experience rule. the rich mine of its monsters, and to put an end to the of ancient strongholds and explore ruins of long-lost troublemaking of the Black Spider-if they can survive the cultures. A first-level character starts with 0 and a 5th level could have as many as 13,999 - if you gave each of them 23,000 your first-level would be 7th level and your 5th level would be 8th level but more likely still 7th level. Lost Mines of. Lost Mine of Phandelver is a page booklet with a complete adventure module written in four parts. This lead to them letting Sildar die so they could make sure no goblins escaped. Part 2a - Phandalin. The Lost Mines of Phandelver is included in the original 5e Starter Set, designed to ease an entire table into the game together. Approachability seems top of Wizards of the Coast’s priority list, as several rules have actually been stripped out in the transition from old starter set to new. Stack Exchange network consists of 183 Q&A communities including Stack Overflow, the largest,. Paid mercenaries, spies (political intrigue), laying down roots, and the call to adventure are all solid reasons to go anywhere. It's a Sith legend. Every Month: Pick any One-Shot from a previous month and receive the entire session prep for it; Discord role: Hero; Please allow up to 24hrs to receive your rewards. It. Level 1 PCs would be extremely unlikely to try and fight the army, but level 5 PCs start to think they can. Lost Mine of Phandelver uses the more complex, experience-points-based level up system, but this has been replaced with the milestone-based option. I started at level 5 with my group due to transitioning from Lost Mine of Phandelver. The first article focuses on setting up the story for your players, as well as giving them an opportunity to establish and introduce their characters before. Appendix B holds a great importance as it has all of the stats for the monsters that are presented in the module itself. Rushing the lost mine at early levels. The town of Phandalin will be recognizable to any players familiar with the Lost Mine of Phandelver adventure. The first encounter from that adventure is rather swingy, like many level 1 combats. Due to the wooded location andBasically, i'm new to DnD and i had my first run with my friends yesterday. Players must spend their Inspiration to make sure the slot is open for the next. In the first chapter of Lost Mines of Phandelver, XP is handled slightly differently in that it has explicit instructions on how much XP to award per player. The party has just finished up with Cragmaw Castle, made level 4 and returned to Phandelver. All the maps are here, with vision blocking put in, along with all the monsters, some PCs my players have made, and a basic 5e framework that is Yorick's version with a bunch of tweaks and improvements. . So after one year of playing, my party finally made it to the lost mine and started exploring inside. It's certainly enough to keep players interested and the momentum rolling between play. Thumbs up soldier!Wait it out. Originaly we were going to play the lost mines of phandelver with only 5 players, but as word got around two more friends wanted to join. 1-5. #2. That first milestone is probably at the end of the first cave, so make sure they find the recommended amount of loot there (2 2nd-level permanent items (such as +1 weapons, full plate, an onyx dog, etc), 2 1st-level items (probably just gear), 2 2nd-level consumables and 3 1st-level ones, such as healing potions, scrolls, potency crystals. Variant Roll dice for stats allocation. Matt Colville's Welcome to D&D video. I'm always looking for the highest CR I can ever throw at them. This could be milestones meaning they are higher level than the authors intended at that point in the campaign ofc. It works like this: Become 2nd level when you complete one quest. Sometimes I didn't, and therefore my players were level 4 when they finished the adventure. We were leveling up twice a session. Milestone levelling is more like how it would be in a movie. If you roll 2 or more 1’s, you can reroll it/them; Roll seven sets of numbers and drop the lowest; Variant.